• Become a better client and provide valuable feedback

    Great client-firm collaboration takes time and practice. However, finding and developing a good chemistry will help teams build stronger relationships and more well-rounded products.

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  • 10 Great Design and Development Resources

    With tight deadlines and the need to make progress, I count on on a number of great resources for assets and inspiration that provide free or open source typography, photography, and more.

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  • Designers Are Not Just “Designers” In Today's Collaborative World

    In today's collaborative digital design environment, we believe that everyone is a designer. Whether you are just sketching a rough idea or working to ensure a brand's standards are met, you are a designer.

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  • Dissecting 2016's Election Results From A Visualize Perspective

    A roundup of news outlets' websites on Tuesday's big night.

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  • Determining User Needs Based On User Personas

    As product designers and developers we solve problems that our users face. Our work, hopefully, provides solutions to tasks that either take users too long to complete, confused them or didn't exist in the first place.

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  • Collect User Data For Cheap

    Data, it's one of the most important aspects in web development. Studying how users interact with a product can only help to make it stronger, not harm it.

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  • Build Your Product For Day One

    We work with companies of all sizes. But our team always looks at the immediate needs and problems our client faces and then defines a solution for day one.

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  • Quick Guide To Prototyping With Google Sheets

    Here's the problem. Designing prototypes for clients in Sketch, Photoshop or other tools don't always show realistic expectations of what the real-world product will represent. These tools are powerful, helpful and easy to use - for the most part.

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  • Craft The Right User Experience Process For Your Team

    Crafting a great process takes time. It takes trial and error. More often then not you have to fail as an organization, as a team and as individuals before you can shape the right process.

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  • My Week with Disney's MagicBand
    A UX Dream Come True

    Last fall, my family and I went to Disney World for the first time. We decided at the last minute to go, so we opted to stay in a timeshare and rent a car off Disney property. The experience was great (of course, because it's the Happiest Place on Earth), but we noticed we were the only people at the park without these awesome looking wristbands.

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  • Working On A Remote Team

    Made By Munsters is a remote design and development group. Joey is based in Indianapolis, Ind., and I live just outside Chicago, Ill. We get asked a lot, "How does this work?" It all comes down to our well-defined process.

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Most Recent Posts
  • Become a better client and provide valuable feedback

    Kurt Cunningham | UI/UX Design

    Great client-firm collaboration takes time and practice. It's not always fun and it's not always easy. However, finding...


    Read More
  • 10 Great Design and Development Resources

    Kira Elkins | UI/UX Design

    Often times, we aren't given all assets and content needed when beginning a project. Placeholder text like “Lorem...


    Read More
  • Designers Are Not Just “Designers” In Today's Collaborative World

    Kurt Cunningham | UI/UX Design

    In just 139 characters, Jared Spool sparked an interesting conversation on Twitter this past week: What defines a...


    Read More
  • Dissecting 2016's Election Results From A Visualize Perspective

    Joey Kirk | UI/UX Design

    Let’s talk about this election … no, not the end result. Everyone is entitled to their vote, opinion, outrage, happiness...


    Read More
  • Determining User Needs Based On User Personas

    Kurt Cunningham | UI/UX Design

    As product designers and developers, we solve problems that our users encounter. Our work, hopefully, provides solutions...


    Read More
  • Collect User Data For Cheap

    Kurt Cunningham | UI/UX Design

    Data, it's one of the most important aspects in web development. Studying how users interact with a product can only...


    Read More
    Collect User Data For Cheap

    Collect User Data For Cheap

    Kurt Cunningham | UI/UX Design