Blog - Page 2

  • Become a Better Client and Provide Valuable Feedback

    General

    Great client-firm collaboration takes time and practice. It’s not always fun and it’s not always easy. However, finding and developing this chemistry will help teams build stronger relationships and trust which will ultimately produce more well-rounded products.

  • A Few Tips To Help Manage Git Branches

    Development

    Managing git branches when branching off multiple feature branches can be a pain. What branches have been merged and can any be deleted? Within my first few months at Made By Munsters I came to realize that I needed a better workflow for managing…

  • Collect User Data For Cheap

    Design

    We found, over our company’s existence, that collecting data doesn’t have to be an expensive venture. Nor does it have to be a long-drawn-out, time-consuming phase of a project. As agile designers and developers, we collect data during the life span of the project.

  • Determining User Needs Based On User Personas

    Design

    As product designers and developers, we solve problems that our users encounter. Our work, hopefully, provides solutions to tasks that either take users too long to complete, confuse them or didn’t exist in the first place. But how do we determine what solutions or features are needed?…

  • Recognized as One of Indianapolis’ Top Design Firms

    Company

    Our small, but mighty team is proud to be named among the other companies in Indianapolis. We’re incredibly thankful for the recognition as it proves the quality of the work we’ve done, our process for getting there, and the core team we’ve invested in.

  • Roundup — Our Missing Communication Tool

    Development

    For the past several years, we have been working to develop a better agile process. We revised everything from how our designers and developers work together to how we communicate feature updates, bug fixes, and deployments to our clients.

  • Simulating Poor Network Conditions with Toxiproxy

    Development

    Naturally, developers build apps in environments where network connectivity isn’t an issue — frequently the connections stay local to the development environment. That’s fine for being efficient while building out code, but it can also lead to a false confidence about the performance of the code in real-world situations.

  • Should I be using global or local Sass variables?

    Development

    Sass provides many useful features. It gives web designers and developers the ability to DRY up our code with mixins, maps and loops. It gives us a way to split up large files, but yet still cascade our stylesheets. And most importantly, it gives us variables.