Category: Development

  • Create Fully Editable Page Caps in WordPress

    As WordPress’ Gutenberg editor moves closer and closer to a Full Site Editor (FSE), it’s important that we continue to find new and efficient ways for clients to manage all aspects of their sites. This includes allowing clients to manage page template parts that in the past we might have allowed them to edit. In […]

    Screen shot of page cap

  • Maintaining A MbM WordPress Site After Launch, From Our Client’s Perspective

    Just about the first question, every potential client asks us is, “Are your WordPress websites easy to maintain?” And to be honest, it’s a fair question. (Skip the backstory and just read the interview.) WordPress is one of the, if not the, most widely used CMS platforms used to build fully editable websites. At the […]

    Dare2tri interface images

  • Creating Flexible, Responsive WordPress Gutenberg Layouts

    We use a grid-based layout approach where we assign columns to span specific widths and the content contained within that column stretches to its parent’s bounding box. When asked to build this specific client site on WordPress, this wasn’t and still isn’t a native feature of Gutenberg. So we fixed that issue.

    screen shot of grid block

  • Introducing Angular Waiting Button

    Ten years on from the introduction of AJAX, the web is now full of asynchronous operations. AJAX itself made those async requests feasible, while Promises have been around for a while now to make handling async responses simple. When working with single-page architecture (SPA) web apps, everything is an async request. What was lost in […]

    AngularJS

  • Simulating Poor Network Conditions with Toxiproxy

    Naturally, developers build apps in environments where network connectivity isn’t an issue — frequently the connections stay local to the development environment. That’s fine for being efficient while building out code, but it can also lead to a false confidence about the performance of the code in real-world situations.

    Computer open running terminal

  • Roundup — Our Missing Communication Tool

    For the past several years, we have been working to develop a better agile process. We revised everything from how our designers and developers work together to how we communicate feature updates, bug fixes, and deployments to our clients.

    Interface image

  • Managing Environment Variables with Global and dotenv Gems

    At Made by Munsters, our Rails projects use dotenv to load environment variables for development and test Rails servers. dotenv reads a file (by default, the appropriately named .env) that contains a simple list of name=value pairs and loads each as a new environment variable entry. For instance, a .env file with these contents: dotenv would read […]

    Developer reviewing code

  • A Few Tips To Help Manage Git Branches

    Managing git branches when branching off multiple feature branches can be a pain. What branches have been merged and can any be deleted? Within my first few months at Made By Munsters I came to realize that I needed a better workflow for managing my branches. Let’s break down the current workflow. First, at the […]

    Employees working at desks

  • Thoughts After Building Our First Ionic 2 App

    One of the most impressive aspects of developing the Ionic 2 app was just how mature and stable both Ionic 2 and Angular 2 were. It came as a surprise; I had expected to run into far more difficulty during this project.

    Employee testing website on mobile phone

  • Should I be using global or local Sass variables?

    Sass provides many useful features. It gives web designers and developers the ability to DRY up our code with mixins, maps and loops. It gives us a way to split up large files, but yet still cascade our stylesheets. And most importantly, it gives us variables.

    Computer displaying code